01 $ overwing enroll
Enroll your node.
Mint a single-use token in the panel and run one command on your machine. The agent dials out to the control plane — no inbound management ports — and earns trust on its first verified heartbeat.
$ overwing init --fleet yours
Run hosted game servers or enroll your own machines with one command. Invite your clients and manage 95 games from the same real-time dashboard, with unmanaged and hands-on managed service available.
overwing — the control plane for game servers
$ overwing status
games_supported ······ 95
one_click_content ······ 1257
node_enrollment ······ 1 command
dashboards ······ real-time
$ overwing enroll --node yours
✓ trust established on first heartbeat
✓ credentials rotate monthly
$
$ overwing enroll --help
01 $ overwing enroll
Mint a single-use token in the panel and run one command on your machine. The agent dials out to the control plane — no inbound management ports — and earns trust on its first verified heartbeat.
02 $ overwing invite
Organizations with owner, manager, and member roles. Send email invitations; your clients get their own portal, scoped to exactly what's theirs and nothing else.
03 $ overwing deploy
Pick from 95 supported games. Every action runs as a durable, audited job with automatic retries — and the console is live while the server installs.
$ overwing panel --show
This is the actual client portal — the same control plane and real-time streams we run our own fleet from. Click through the sidebar to explore each section: overview, servers, nodes, storefront, and billing.
Organization
This organization's game server instances, their reserved resources, and live utilization.
Servers
3
2 running
CPU reserved
6 vCPU
≈ 0.2 cores in use
Memory reserved
24 GB
7.4 GB in use
Players
7 / 30
players online now
| Server | State | Resources | Live | Created |
|---|---|---|---|---|
Survival SMP minecraft-java-01 | running | 8 GB · 2 vCPU 16 GB disk | CPU 6% · 6.4 GB 4/20 players | Jul 12 |
Valheim — Midgard valheim-01 | running | 6 GB · 2 vCPU 12 GB disk | CPU 13% · 1.0 GB 3/10 players | Jul 09 |
Zomboid — Knox County project-zomboid-01 | stopped | 10 GB · 2 vCPU 20 GB disk | — | Jul 15 |
Console · Survival SMP
live[Server thread/INFO]: Starting minecraft server version 1.26.2 [Server thread/INFO]: Preparing level "world" [Server thread/INFO]: Done (4.812s)! For help, type "help" [Server thread/INFO]: Steve joined the game > whitelist add Alex [Server thread/INFO]: Added Alex to the whitelist
$ overwing portal --for clients
Invitation-only accounts, organization-scoped access, and a live view of exactly what belongs to them — their servers, their nodes, their activity. You control who gets in and what role they hold; the tenant boundary does the rest.
panel.overw.ing — whoami
$ overwing whoami --scope
$ overwing games --list | head -21
…and 74 more, from Factorio to DayZ to open.mp. Browse all supported games → See the content library →
overwing — access request
$ overwing access --request
We’re onboarding operators and hosted game-server customers one at a time while the white-label layer lands. Review the plans now, then we’ll confirm the right fit before provisioning.
$ overwing faq
Yes, in two distinct ways. Operators can bring their own nodes and use the panel, while direct customers can choose Layover-hosted unmanaged or managed game-server capacity. The pricing page keeps those service levels explicit.
A Linux machine with systemd that you control. Mint a single-use enrollment token in the panel and run one command on the box — the agent dials out to the control plane, so you don't open inbound management ports.
95 games today, from Minecraft and Valheim to Counter-Strike 2 and Project Zomboid, with 1257 curated plugins, mods, and Workshop items installable in one click.
Yes. Every organization gets the client portal: your clients sign in with email invitations you control, see exactly their own servers and nodes, watch a live activity feed, and hold roles you assign — member, manager, or owner.
Enrollment tokens are single-use and expire. A node is only trusted after its first verified heartbeat, must pass version and conformance checks before it's marked ready for workloads, and its credentials rotate automatically every month. Every privileged action is audited.
The platform is in an invitation-only private beta while we finish the white-label layer. Pricing is published now so early customers can choose the right server before we provision it; existing clients sign in through the client portal.